Projects
Game: OSHA Not Included
A psychological horror game built in Godot where I acted as project lead for a team of ten developers and artists.
View Project
Game: Harvest
A small farming simulator game built in Godot with three other team members where I acted as project lead and developer.
View Project
Web: Prosperity Credit Union
A website built for the Saskatchewan based financial insitution, Prosperity Credit Union, where I worked as one of three main developers on the project in my time interning at zu.
View Project
Web and Design: Long & McQuade Scheduling
A music lesson scheduling system for the coordiators of the Long & McQuade Lessons Centre where I was responsible for client communications, design, and frontend development.
View Project